| Greetings
from E3! As you read this we are no doubt busy
packing up the stand after another hectic and
fun-filled show. Our calendars, once stuffed
with appointments are now blissfully free of
bookings and we look forward to the flight home
and sleep, wonderful sleep! It's been a great
show and people have loved the look and design
of the game. I can't wait to get back to show
you some more shots of the world, complete with
characters and buildings casting shadows on
each other, dangerous monsters and our wild
landscape.
This
week also marks my first anniversary of working
on Dragon Empires. It has been a lot of fun
and I can honestly say it wouldn't be nearly
as much fun without the great community that
has become as important a part of this game
as the art and code. So a big thank you from
me and others on the team!
Classes
and races change
After much feedback and discussion on the boards
we have decided to make some changes to the
class system. We have added a class called 'Unbound'
which is unlocked once a player has been playing
Dragon Empires for a while. This class can chose
any skill combination at set up and is thus
a way for people to experiment and create their
own skill templates. You can read about our
idea here
We
have recently release more information on classes
and races which you can read here
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